GlobalGameJam2012-Samsara
birth — life — death- rebirth
(Samsara is a game that has been created in 48h by a team of six during the GlobalGameJam 2012 in Amsterdam using the Unity game engine.)
Short:
Keep looking for powerups before the darkness gets you. The powerups do have negative side effects such as inversed gravity, inversed controls, disappearing level blocks and impared vision.
Long:
The player finds herself trapped inside a mysterious world. The experience starts with full vision of the surroundings, but the visible area slowly encloses around her. When nothing remains, the player is trapped, ending the game.
The player must push back the darkness by transcending into new states of being. However, in each new stage one aspect of the player character or game world will be different. The player must find out what has changed, and traverse the near identical level.
The cycle repeats again and again until finally, finally, the transcendence is complete.
Credits:
Robin Vink
Frank Versnel
Ewout Zimmermann
Yu-Chia Huang
Dylan Nagel
Lukas Hoenderdos
Art Market at Roest in Amsterdam 2011
Submarine channel invitation
Title: An invitation card for Submarine 10 years anniversary party, so I created a “Yellow whale Submarine” is having a big party with other sea creatures.
Client: Submarine Channel
Candy Dream (phone/tablet game)
Type of the game: interactive phone and tablet game.
Story of the game: A Little Monster loves candy very much, even when he is sleeping, he still dreams that he is chasing after candy.
Goal of the game: The player needs to help the little Monster to collect as much candy as possible.



* Extra information:
Team member: Danny Grob (Programmer, game developer), Yu-Chia Huang (Illustrator, game developer)
Production time: Three weeks for Demo version
Production period: 2011. March.
Animation test for “De kleine kapitein”
Description:
This is an animation test for a project called: The Little Captain. It’s a book, that i was trying to turn into an animation. This test is animated by: Lara, with my illustrations for Submarine.
Illustrator: Yu-Chia Huang
Animator: Lara
Animation test file:
http://www.youtube.com/watch?v=ZpJoUwQ_IT4&feature=g-crec-u
http://www.youtube.com/watch?v=nR5G63UfA5w&feature=g-crec-u
Some other sketch/ concept illustrations for the story-“De Kleine Kapitein”:
* Extra information:
Production tim: Four months to
Production period: 2010. October – 2011. February.
Spice Robots Families
Journey through Memory in Huizen, January 2011
“Journey through Memory” has exhibited couple series of my work in different styles. They have recorded my experience and art exploring from 2008~2010. It was my pleasure that I could have a chance to exhibited my art in Huizen cityhall.
Exhibition in art cantina Amsterdam , October 2010
This exhibition will present three projects, “The way of seeing through Imagination”, “Journey through Emotion” and ” ipad project – Mod & Tiem” at the Art Cafe in Amsterdam.
(It was so great to see these two kids like my illustrations so much.)
A story about Friendship (Interaction storytelling)
Intro of story:
The story is about an adventure of Mod and Tiem in a strange world.
Mod found a cute animal – Tiem on the street as she was four years old, and Tiem is not only Mod’s pet, but they became best friends.
In a Thursday afternoon, Mod was so bored at home so she went to a shopping center with Tiem. As they was walking front of antique furniture store – Y.C, a pink toy car was driving close to them. Tiem was so curious in it, and started playing with, chasing on this pink toy car.
Suddenly pink car entered the store via a hole. Tiem followed pink car, and disappeared front of Mod. As pink car entered the store, it immediately transferred into a pink animal, and then jumped into the mirror. In the mean time, some furniture in Y.C was changing their shape to become puppets, and strange creatures. Mod worried about Tiem so much, and ran very fast into the store by other side of door to find her best friend, Tiem. However, as Mod entered the story, the door in the store took Mod to another world with magnetic force.
Mod was falling with high speed from sky of another world, and her skirt gradually became Parachute. The parachute helped her slow down her speed and floating in the sky. Fortunately she can land on the ground safely.
Mod is going to have a adventure for finding her best friend-Teim in this weird world. She will meet a lot of weird creatures, and find the way to achieve her goal-finding Tiem.
* Extra information:
Team member: Danny Grob (Programmer, concept developer), Yu-Chia Huang (Illustrator, author, concept developer)
Production time: Three weeks for Demo version
Production period: 2010. June.
Colorful Candy
Brief of story:
The story – Colorful Candy happens in a special world, and is about the adventure of creatures.The creatures there don’t need to eat for surviving, and they don’t have emotions. So they like to eat Colorful Candy to get different emotions and Colorful Candy is made by Human’s emotions.
The world:
This machine can absorb emotions from human and produce emotion gas for these creatures from human emotions.
These creatures have to collect the gas when the gas is released from machine.
They bring the gas to a special river, and crystallize the gas by that silver river. As the gas becomes colorful crystals, they can enjoy the crystal candies!
Characters from the story:
Journey through emotions
Happy
Shocked
Angry
Sad
Lost-Empty
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